In this resource from Bridges in Mathematics, students use a picture of a giant's doorway to solve multiplicative comparison problems. They have to write an equation and find the answer using appropriate units. A challenge problem includes a fractional scale factor.
This learning activity will be used to introduce multiplying a vector by a scalar and is intended as an introduction activity. The students will watch the Multiplying A Vector By A Scalar video to learn how to multiply a vector by a scalar. This activity will lead to learning how to represent scalar multiplication graphically by scaling vectors and possibly reversing their direction and computing the magnitude of a scalar multiple.
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During this learning activity, students will solve a real-life task that allows students to create an array to find the total number of rows of chairs needed at a music concert. Students will write multiplication and division equations and solve them to complete the music concert task. This activity will help students see the relationship between multiplication and division.
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In this activity, students will solve a real-world problem involving perimeter. The task asks students to find the perimeter of their new bedroom. A diagram of the room is given, but students must determine the length of the missing sides to correctly calculate the perimeter.
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In this learning activity, a teaching video will help students learn how to perform operations with numbers expressed in scientific notation, including problems with both decimal and scientific notation. The students will use scientific notation and choose units of appropriate size for measurements of very large or very small quantities (e.g., use millimeters per year for seafloor spreading). Finally, they will interpret scientific notation that has been generated by technology.
This learning activity can be used as a stand-alone activity or a Before Activity. The During and After activities can be found in the Notes or Recommendations section.
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In this learning activity, students learn how to perform operations with numbers expressed in scientific notation, including problems with both decimal and scientific notation. The students will use scientific notation and choose units of appropriate size for measurements of very large or very small quantities (e.g., use millimeters per year for seafloor spreading). Finally, they will interpret scientific notation that has been generated by technology.
This learning activity can be used as a stand-alone activity or a During Activity. The Before and After activities can be found in the Notes or Recommendations section.
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This Operations with Scientific Notation Practice Problems Quizizz game has 23 questions to test the understanding of performing operations with numbers expressed in scientific notation, including problems where both decimal and scientific notation are used, and is intended to be used as an assessment activity. Quizizz allows the teacher to conduct student-paced formative assessments through quizzing, collaboration, peer-led discussions, and presentation of content in a fun and engaging way for students of all ages.
(This learning activity can be used as a stand-alone activity but is best used as an After Activity.)
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Students will share opinions on topics digitally by using mentimeter.com. They will orally share opinions with a partner as they brainstorm reasons they hold the particular opinion. Students will choose from a given list of prompts to provide them with a topic for their opinion writing paragraph. They will use a graphic organizer to plan their writing for the opinion paragraph.
This resource was created in partnership with Dothan City Schools.
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In this activity, students will demonstrate the advanced phonemic awareness skill of manipulating phonemes. Students will work with a partner, using picture cards to delete phonemes in initial blends. This activity can be extended by having students count the phonemes in each word and sorting the picture cards based on the number of phonemes in each word.
This activity was created as a result of the ALEX Resource Development Summit.
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In this introductory activity, the teacher will introduce the terms phoneme and blend. The teacher will demonstrate how to delete a phoneme (sound) from the beginning of a spoken word that contains a consonant blend (a group of two to three consonants that retain their sound in a word).
This activity was created as a result of the ALEX Resource Development Summit.
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In this activity, students will practice the advanced phonemic awareness skill of deleting the initial sound in a one-syllable word that has an initial consonant blend using an Elkonin box mat and manipulatives.
This activity was created as a result of the ALEX Resource Development Summit.
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In this activity, students will use an exit ticket to describe the pros and cons of the voting methods: Pluarilty, Instant Run-Off, and Borda Count. The exit ticket will be used to evaluate students' understanding of the voting methods.
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This activity is designed to help students write an argumentative paragraph using textual evidence to support their claim. Through this activity students will be able to use a graphic organizer, Determining if a Myth is a Myth as they read two myths and analyze whether or not they meet the criteria of a myth. This activity can be used after the learning activity What Makes a Myth a Myth. Students will then use the information from the graphic organizer to complete an argumentative paragraph template. The final product will be a well-written argumentative paragraph.
This activity was created as a result of the ALEX Resource Development Summit.
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In this learning activity, students complete a Quotation Quick Check to demonstrate their knowledge of punctuation and capitalization and the use of correct mechanics specifically focusing on quotation marks.
This activity was created as a result of the ALEX Resource Development Summit.
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This formative assessment can be used to determine if students understand addition or subtraction with numbers up to ten. The activity allows students to explain how they represent addition up to 10 by using pictures, numbers, or words.
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In this learning activity, students will use the Quizizz response system to solve for Standard Deviation. Quizizz is a type of formative assessment - through quizzing, collaboration, and presentation of content, that allows the teacher to monitor the students' comprehension of a set learning objective. This Standard Deviation Quizizz consists of 9 questions that can be used as formative assessment or as whole group review. This activity is intended to be an After-Activity following a Standard Deviation Lesson.
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This activity is a Google slideshow that includes a read-aloud of the book, Racing Around, by Stuart Murphy. Racing Around is a story to help students understand perimeter. While the story is being read, the students will watch as the character in the book has to determine the perimeter of the athletic field, zoo, and finally, Perimeter Path. After the story has been read, the students will be asked essential questions from the story.
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This learning activity is intended to be used as an introductory lesson on rational exponents and solving exponential equations. It can also be used as a bellringer for a day two lesson on rational exponents.
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In this learning activity, students will practice using the properties of exponents to rewrite expressions involving radicals and rational exponents. linear expressions using the properties of operations. This learning activity should be used after a lesson on rational exponents and solving exponential equations. It can be used as extra practice or as an assessment.
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This learning activity will be used during the lesson on rational exponents and solving exponential equations. It is a video that consists of a lesson on rational exponents and exponential equations.
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This is a Slide Show and Infographic that can be used for whole-class instruction or as a guideline for questions to ask when evaluating how an author's cultural perspective influences style, language, and themes. The slides guide teachers to instruct students on how to think about how a creator's cultural background is important in fully understanding the message of their work.
This learning activity can be used as a stand-alone activity or a Before Activity, the During and After activities can be found in the Notes or Recommendations section.
This activity was created as a result of the ALEX Resource Development Summit.
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Following an introduction to the CULTURE model lesson, this lesson will allow students to work with a partner to evaluate the speaker of work in terms of the CULTURE acronym. The follow-up activities in this learning activity will work to connect elements of the text to the cultural reflections students made regarding the speaker. Student observations are recorded on graphic organizers.
This learning activity can be used as a stand-alone activity but is best used as a During Activity, the Before and After Activities can be found in the Tools or Recommendations section.
This activity was created as a result of the ALEX Resource Development Summit.
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This Desmos Activity will lead students to sort patterns and write formulas for each pattern. They will then sort the formulas into either recursive formulas or explicit formulas.
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This learning activity is an assessment activity that uses an exit ticket to ask students to write both a recursive and explicit formula for a simple application problem.
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This learning activity is designed to activate students thinking about perimeter and area. Students will work together to answer writing prompts about a rectangle that has an area of 36 inches.
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This learning activity will be used during a lesson on Scalar Multiplication. Students will explore how to multiply a scalar into matrices in order to produce new matrices. The teacher will use the Scalar Multiplication Lesson Practice to cover the “I Do” and “We Do” portions of the lesson to check for lesson objective comprehension.
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Students will use the Quizizz response system to review multiplying matrices by scalars to produce new matrices. This Scalar Multiplication of Matrices Practice Quizizz game has twenty questions to test the understanding of multiplying matrices by scalars and is intended to be used as an after-activity. Quizizz allows the teacher to conduct student-paced formative assessments through quizzing, collaboration, peer-led discussions, and presentation of content in a fun and engaging way for students.
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This is a practice problem for graph theory conflict mapping using coloring. Students are presented with a problem dealing with scheduling clubs and are asked to create a conflict map using google drawings. They will color the graph to determine the fewest club periods needed to avoid overlapping students.
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Students will take a deeper dive into word problems to gain a firm understanding of multiplicative comparison. They will compare problems using additive vs. multiplicative comparisons and problems where either the set or the product is unknown. The activity also includes a matching game for students to match equations, models, and comparison statements.
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In this learning activity, students will learn a strategy for solving unit rate problems from the PBS video. In the accompanying classroom activity, students watch the video and then calculate and compare unit rates. The students will share solution strategies and consider ways that unit rates can facilitate making comparisons. To get the most from the activity, students should be comfortable finding equivalent fractions and have had some exposure to the concepts of ratio and unit rate.
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In this learning activity, students will learn a strategy for solving unit rate problems from the PBS video. In the accompanying classroom activity, students watch the video and then use grocery store ads to calculate unit rates and compare prices. They share solution strategies and consider ways that unit rates can facilitate making comparisons. To get the most from the activity, students should be comfortable finding equivalent fractions and have had some exposure to the concepts of ratio and unit rate.
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After reading The Lightning Thief Chapter 18 and the paired reading from commonlit.org, Welcome to the Underworld, students will create their own storyboard. Using a storyboard template with six scenes, the students will try to incorporate six different vocabulary terms from the "before activity." Students will use the vocabulary in the correct context in their own creative storyboard.
This resource was created in partnership with Dothan City Schools.
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This video clip is from the movie The Blind Side. This clip shows the main character, Michael, attempting to submit an analytical response/essay on a reading if his choice, "Charge of the Light Brigade." This clip shows his ability to think through a text and previews the "mental" writing process. It is a great introduction activity to work to set a purpose for a lesson and show the importance of being able to write these types of texts, as Michael's future depends on the success of this last writing assignment.
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In this authentic learning task students are designing a rectangular patio using 40 patio stones. This task will have many answers, but students will choose the design they like best. Students will use that design to determine the perimeter in part two of the problem.
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This Desmos activity will lead students through a lesson on three voting methods: Plurality, Instant Run-Off, and Borda Count. The students will take the results of a classroom election or from Meet the Candidates (Before Activity) to determine a winner using each of these three methods. The students will see the weakness of plurality when there are three or more candidates. This lesson will show that not every voting system is perfect, and that each has its strengths and weaknesses. It will also promote thought, discussion, and understanding of the various methods of voting.