Standards - Digital Literacy & Computer Science

DLCS18.K.R2

Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

Unpacked Content

Knowledge

Students know:
  • how to recognize the work of others.

Skills

Students are able to:
  • identify that the work of others belongs to them.

Understanding

Students understand that:
  • when a person creates something that work belongs to them.

DLCS18.K.5

Demonstrate appropriate behaviors for working with others responsibly and kindly.

COS Examples

Examples: Face-to-face collaborative groups or interactions, online interactions, role play.

Unpacked Content

Knowledge

Students know:
  • taking turns is important to getting a task done on or off a computing device.
  • speaking/typing and behaving in a respectful way is important to getting a task done.

Skills

Students are able to:
  • take turns on and off a computing device.
  • speak/type and behave in a respectful way on and off a device.

Understanding

Students understand that:
  • taking turns is necessary for positive and productive communication on and/or off a computing device.
  • being respectful on and/or off a computing device looks the same.

Vocabulary

  • respect
  • task
  • communicate

DLCS18.1.R2

Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

Unpacked Content

Knowledge

Students know:
  • to respect the work of others.
  • to give credit to others when using their work.
  • to obtain permission when possible to use the work of others.

Skills

Students are able to:
  • understand pieces of work belongs to someone else.
  • understand that it is necessary to give credit to others when using their work.
  • understand they should obtain permission when possible to use the work of others.

Understanding

Students understand that:
  • work produced by someone belongs to that person.
  • if they want to use someone's work they must give that person credit.
  • sometimes it is necessary to ask permission to use someone's work.
  • Vocabulary

    • credit

    DLCS18.1.5

    Differentiate between prior knowledge and ideas or thoughts gained from others.

    Unpacked Content

    Knowledge

    Students know:
    • ideas and information that I read about or gain from others are not mine.
    • ideas and information that I gain from someone or somewhere else must be cited or given credit.

    Skills

    Students are able to:
    • tell and/or cite where they got an idea or information from.

    Understanding

    Students understand that:
    • saying other people's ideas or information is mine is stealing.
    • it is important to give credit if you use other people's ideas or information.

    Vocabulary

    • cite
    • credit

    DLCS18.1.6

    Identify appropriate and inappropriate behaviors for communicating in a digital environment.

    COS Examples

    Examples: Cyberbullying, online etiquette.

    Unpacked Content

    Knowledge

    Students know:
    • that speaking, writing, or behaving unkindly in a digital environment is bullying.
    • taking turns is polite.

    Skills

    Students are able to:
    • take turns.
    • speak, write, and behave respectfully toward others and their work in a digital environment.

    Understanding

    Students understand that:
    • kind and respectful behavior in a digital environment is very much like that out of the digital environment.

    Vocabulary

    • cyberbullying

    DLCS18.2.R2

    Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

    Unpacked Content

    Knowledge

    Students know:
    • to respect the work of others.
    • to use basic citation rules for print or electronic work of others.
    • to obtain permission when necessary to use the work of others.

    Skills

    Students are able to:
    • understand pieces of work belongs to the creator.
    • understand how to use basic citation rules to give credit for the work of others.
    • understand when work belongs to someone they should request permission to use it when applicable.

    Understanding

    Students understand that:
    • when someone creates content or art it belongs to them.
    • if they want to use someone's work they must give credit and there are correct ways of doing so.
    • if work belongs to someone they must sometimes ask permission to use it.

    DLCS18.2.5

    Cite media and/or owners of digital content at an age-appropriate level.

    COS Examples

    Example: Basic website citation.

    Unpacked Content

    Knowledge

    Students know:
    • how to copy and paste a url and/or owner of digital content.
    • that it is plagairism to use someone else's idea without giving them credit.
    • credit for using some or all of someone else's work or idea.
    • must be displayed in the same artifact in which you used it.

    Skills

    Students are able to:
    • display the source of gathered information within an artifact.

    Understanding

    Students understand that:
    • using someone else's information without giving them credit is stealing or plagiarism.

    Vocabulary

    • artifact
    • plagiarism
    • credit
    • cite
    • url

    DLCS18.2.6

    Demonstrate appropriate behaviors for communicating in a digital environment.

    COS Examples

    Example: netiquette.

    Unpacked Content

    Knowledge

    Students know:
    • how to take turns in a digital environment.
    • that respectful behavior in a digital environment means acting kindly and respectfully and respecting other's work.

    Skills

    Students are able to:
    • transfer their knowledge of polite behavior to the digital environment.
    • take turns, speak/type respectfully, respect others work.

    Understanding

    Students understand that:
    • being kind and respectful online is just as important as it is offline.
    • their online behavior is recorded.

    Vocabulary

    • netiquette
    • respect

    DLCS18.3.R2

    Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

    Unpacked Content

    Knowledge

    Students know:
    • that the District has a set of rules that every student must follow to use district/school provided resources.

    Skills

    Students are able to:
    • summarize the school/district rules as defined in the District's Acceptable Use Policy
    • follow the rules when using school/District resources.

    Understanding

    Students understand that:
    • to use school/District resources, you must follow the rules as stated in the District's Acceptable Use Policy/procedures.

    Vocabulary

    • responsible use of digital devices
    • school/District rules (acceptable use policy/responsible use policy)

    DLCS18.4.R2

    Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

    Unpacked Content

    Knowledge

    Students know:
    • the District has a set of rules that every student must follow to use district/school provided resources.

    Skills

    Students are able to:
    • summarize the school/district rules as defined in the District's Acceptable Use Policy.
    • follow the rules when using school/District resources.

    Understanding

    Students understand that:
    • to use school/District resources, you must follow the rules as stated in the District's Acceptable Use Policy/procedures.

    Vocabulary

    • responsible use of digital devices
    • school/District rules (acceptable use policy/responsible use policy)

    DLCS18.4.9

    Identify laws and tools which help ensure that users of varying abilities can access electronic and information technology.

    COS Examples

    Examples: ADA Laws

    Unpacked Content

    Knowledge

    Students know:
    • laws are in place to ensure access to electronic and information technology.
    • that tools are created to enable users of varying abilities to access electronic and information.

    Skills

    Students are able to:
    • state that laws are in place to ensure users of varying abilitiies can access electronic and information technology.
    • identify tools that assist users in accessing information and using technology.

    Understanding

    Students understand that:
    • everyone should have access to electronic and information technology regardless of their abilities.
    • tools are available for all users to access information and use technology.

    Vocabulary

    • assistive technology
    • dictation
    • text to speech
    • speech to text
    • pen with recording feature
    • braille

    DLCS18.5.11

    Explain that laws and tools exist to help ensure that people of varying abilities can access electronic and information technology.

    COS Examples

    Examples: Section 508, Telecommunication Act of 1996, Braille, closed captioning, text to speech.

    Unpacked Content

    Knowledge

    Students know:
    • laws are in place to ensure that people of varying abilities can access electronic and information technology.
    • tools are available or are being designed to meet the needs of all users.

    Skills

    Students are able to:
    • explain that laws exist to ensure people of varying abilities can access electronic and information technology.
    • explain various tools such as text to speech, closed captioning, braille, apps, etc.
    • enable people of varying abilities to access electronic and information technology.

    Understanding

    Students understand that:
    • laws are in place to ensure electronic information access to people of varying abilities.
    • tools are available to meet the needs of people of varying abilities.

    Vocabulary

    • varying abilities
    • electronic and information technology
    • text to speech
    • closed caption
    • braille

    DLCS18.6.R2

    Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

    Unpacked Content

    Knowledge

    Students know:
    • school/district rules for technology use.

    Skills

    Students are able to:
    • operate within the safety guidelines provided by the student's school and/or district.

    Understanding

    Students understand that:
    • guidelines are in place to ensure safe use of school equipment.

    DLCS18.6.10

    Describe the causes and effects of illegal use of intellectual property as it relates to print and digital media, considering copyright, fair use, licensing, sharing, and attribution.

    Unpacked Content

    Knowledge

    Students know:
      that intellectual property refers to creations such as inventions, literary and artistic works, designs, symbols, names, and images.
    • that illegal use of intellectual property can cause monetary damages to the property owner as well as fines and jail time for the property thief.

    Skills

    Students are able to:
    • use intellectual property in a manner allowed by copyright, fair use, licensing, sharing, and attribution.

    Understanding

    Students understand that:
    • misuse of intellectual property is illegal and will result in negative consequences.

    Vocabulary

    • intellectual property
    • attribution

    DLCS18.6.11

    Differentiate between appropriate and inappropriate digital content and the use of that content.

    Unpacked Content

    Knowledge

    Students know:
    • at times they may encounter appropriate and inappropriate content.
    • what actions to take should they encounter inappropriate content.

    Skills

    Students are able to:
    • distinguish between appropriate and inappropriate digital content.

    Understanding

    Students understand that:
    • not all digital content is appropriate to access and/or use.

    DLCS18.7.R2

    Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

    Unpacked Content

    Knowledge

    Students know:
    • school/district rules for technology use.

    Skills

    Students are able to:
    • operate within the safety guidelines provided by the student's school and/or district.

    Understanding

    Students understand that:
    • guidelines are in place to ensure safe use of school equipment.

    DLCS18.7.10

    Explain social engineering, including countermeasures, and its impact on a digital society.

    COS Examples

    Examples: Phishing, hoaxes, impersonation, baiting, spoofing.

    Unpacked Content

    Knowledge

    Students know:
    • the importance of protecting personal data.

    Skills

    Students are able to:
    • identify instances of social engineering and ways to avoid becoming a victim.

    Understanding

    Students understand that:
    • personal data should be protected so that the information is not accessible by someone looking to exploit your information for personal gain.

    Vocabulary

    • social engineering

    DLCS18.7.11

    Demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content and identify the consequences of failing to act responsibly.

    Unpacked Content

    Knowledge

    Students know:
    • safe, legal, and ethical habits to use when creating and sharing digital content and that failing to do so can have negative consequences.

    Skills

    Students are able to:
    • use safe, legal, and ethical habits when creating and sharing digital content.
    • identify consequences of failing to use safe, legal, and ethical habits when creating and sharing digital content.

    Understanding

    Students understand that:
    • consequences exist for failing to use positive, safe, legal, and ethical habits when creating and sharing digital content.

    DLCS18.8.R2

    Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

    Unpacked Content

    Knowledge

    Students know:
    • school/district rules for technology use.

    Skills

    Students are able to:
    • operate within the safety guidelines provided by the student's school and/or district.

    Understanding

    Students understand that:
    • guidelines are in place to ensure safe use of school equipment.

    DLCS18.8.10

    Analyze different modes of social engineering and their effectiveness.

    COS Examples

    Examples: Phishing, hoaxes, impersonation, baiting, spoofing.

    Unpacked Content

    Knowledge

    Students know:
    • social engineering is used to elicit access to information one would not normally allow.

    Skills

    Students are able to:
    • identify various modes of social engineering and indicate their effectiveness.

    Understanding

    Students understand that:
    • social engineering is used to manipulate individuals into revealing personal information.
    • many modes of social engineering are used to manipulate individuals into revealing personal information.

    Vocabulary

    • social engineering

    DLCS18.8.11

    Advocate for positive, safe, legal, and ethical habits when creating and sharing digital content.

    COS Examples

    Example: Students create a brochure that highlights the consequences of illegally downloading media.

    Unpacked Content

    Knowledge

    Students know:
    • that works may be protected by rights which prevent use or reuse of content.

    Skills

    Students are able to:
    • identify rules of use or reuse of digital content.

    Understanding

    Students understand that:
    • creators of digital content may maintain rights to their creation(s) which may prohibit use of that content.

    DLCS18.HS.15

    Explain the necessity for the school’s Acceptable Use Policy.

    Unpacked Content

    Knowledge

    Students know:
    • that accesses to resources such as devices and Internet often require parameters of appropriate use.
    • an AUP identifies the boundaries within which technology is to be used.

    Skills

    Students are able to:
    • articulate the boundaries of the AUP.
    • explain the necessity of any entity to establish an AUP.

    Understanding

    Students understand that:
    • accesses to resources such as devices and Internet often require parameters of appropriate use.
    • an AUP identifies the boundaries within which technology is to be used.

    Vocabulary

    • Acceptable Use Policy (AUP)

    DLCS18.HS.16

    Identify laws regarding the use of technology and their consequences and implications.

    COS Examples

    Examples: Unmanned vehicles, net neutrality/common carriers, hacking, intellectual property, piracy, plagiarism.

    Unpacked Content

    Knowledge

    Students know:
    • technology changes at a rapid rate.
    • all things that are possible with technology may not be ethical.
    • that laws exist or are created to encourage individuals and entities to operate in an ethical manner.

    Skills

    Students are able to:
    • identify laws relative to the use of technology.
    • identify consequences of violating laws relative to the use of technology.
    • identify implications of laws relative to the use of technology.

    Understanding

    Students understand that:
    • technology changes at a rapid rate.
    • all things that are possible with technology may not be ethical.
    • that laws exist or are created to encourage individuals and entities to operate in an ethical manner.

    Vocabulary

    • net neutrality
    • hacking
    • intellectual property
    • piracy plagiarism

    DLCS18.HS.17

    Discuss the ethical ramifications of malicious hacking and its impact on society.

    COS Examples

    Examples: Dissemination of privileged information, ransomware.

    Unpacked Content

    Knowledge

    Students know:
    • that not all people use technology in a legal or ethical manner.
    • that software and processes are created to elicit personal data for negative purposes.
    • that the negative behaviors associated with technology have impacts on society.

    Skills

    Students are able to:
    • identify malicious hacking.
    • discuss ethical ramifications of malicious hacking.
    • discuss the impacts on society of malicious hacking.

    Understanding

    Students understand that:
    • that not all people use technology in a legal or ethical manner.
    • that software and processes are created to elicit personal data for negative purposes.
    • that the negative behaviors associated with technology have impacts on society.

    Vocabulary

    • white hat hacking
    • black hat hacking
    • information
    • ransomware

    DLCS18.HS.18

    Explain the beneficial and harmful effects that intellectual property laws can have on innovation.

    Unpacked Content

    Knowledge

    Students know:
    • that intellectual property laws are meant to protect the creator or artifacts.
    • that intellectual property laws allow for varying degrees of use of a work.
    • that stealing another person's intellectual property can rob that person of an opportunity to generate income from that artifact.

    Skills

    Students are able to:
    • identify intellectual property laws.
    • explain beneficial effects that intellectual property laws have on innovation.
    • explain harmful effects that intellectual property laws have on innovation.

    Understanding

    Students understand that:
    • intellectual property laws are meant to protect the creator or artifacts.
    • intellectual property laws allow for varying degrees of use of a work.
    • stealing another person's intellectual property can rob that person of an opportunity to generate income from that artifact.

    Vocabulary

    • intellectual property
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