Computer Science Discoveries Unit 6 Chapter 1 Lesson 8: The Program Design Process (18-19)

Learning Resource Type

Classroom Resource

Subject Area

Digital Literacy and Computer Science

Grade(s)

6, 7, 8

Overview

Students will use the design circuit boards and create an app of their own design.

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Digital Literacy and Computer Science (2018) Grade(s): 6

DLCS18.6.23

Discuss how digital devices may be used to collect, analyze, and present information.

UP:DLCS18.6.23

Knowledge

Students know:
  • that information can be presented in many ways.

Skills

Students are able to:
  • identify ways to collect, analyze, and present information.

Understanding

Students understand that:
  • devices can be used to collect, analyze, and present information.
Digital Literacy and Computer Science (2018) Grade(s): 6

DLCS18.6.30

Discuss and apply the components of the problem-solving process.

UP:DLCS18.6.30

Vocabulary

  • problem-solving process

Knowledge

Students know:
  • when solving problems, one should identify the problem, identify possible solutions, evaluate to select a best solution, implement the solution, evaluate the solution and/or seek feedback.

Skills

Students are able to:
  • identify a problem.
  • identify possible solutions.
  • evaluate to select a best solution.
  • implement a solution.
  • evaluate a solution.
  • seek feedback.
  • revise an artifact based on feedback.

Understanding

Students understand that:
  • problem-solving is a process that can take multiple iterations.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.27

Identify data needed to create a model or simulation of a given event.

UP:DLCS18.7.27

Knowledge

Students know:
  • an event is comprised of a set of steps or processes that can be identified and then simulated.

Skills

Students are able to:
  • abstract the sequence of activities that make up an event.

Understanding

Students understand that:
  • dissecting the parts of an event can aid in understanding of and the simulation of the event.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.30

Apply the problem-solving process to solve real-world problems.

UP:DLCS18.7.30

Vocabulary

  • problem-solving process

Knowledge

Students know:
  • the steps to the problem-solving process.

Skills

Students are able to:
  • select and dissect a problem.
  • seek solutions.
  • select a best alternative.

Understanding

Students understand that:
  • often there are multiple solutions to real
  • world problems.
Digital Literacy and Computer Science (2018) Grade(s): 8

DLCS18.8.29

Create an artifact to solve a problem using ideation and iteration in the problem-solving process.

UP:DLCS18.8.29

Vocabulary

  • ideation
  • iteration
  • problem-solving process

Knowledge

Students know:
  • that problem solving is a process to find the best solution.
  • that through ideation and iteration, the final product or artifact may be a more polished or appropriate solution.

Skills

Students are able to:
  • gather initial data about a topic.
  • informally propose a solution.
  • gather feedback on informal proposal.
  • design a solution to a chosen problem.

Understanding

Students understand that:
  • problem-solving is a process.
  • products or artifacts may undergo many revisions after data is reviewed and feedback is received.

CR Resource Type

Lesson/Unit Plan

Resource Provider

Code.org

License Type

Custom
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