Learning Resource Type

Classroom Resource

Computer Science Discoveries Unit 6 Chapter 1 Lesson 8: The Program Design Process (18-19)

Subject Area

Digital Literacy and Computer Science

Grade(s)

6, 7, 8

Overview

Students will use the design circuit boards and create an app of their own design.

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    Digital Literacy and Computer Science (2018) Grade(s): 6

    DLCS18.6.23

    Discuss how digital devices may be used to collect, analyze, and present information.

    Unpacked Content

    UP:DLCS18.6.23

    Knowledge

    Students know:
    • that information can be presented in many ways.

    Skills

    Students are able to:
    • identify ways to collect, analyze, and present information.

    Understanding

    Students understand that:
    • devices can be used to collect, analyze, and present information.
    Digital Literacy and Computer Science (2018) Grade(s): 6

    DLCS18.6.30

    Discuss and apply the components of the problem-solving process.

    Unpacked Content

    UP:DLCS18.6.30

    Vocabulary

    • problem-solving process

    Knowledge

    Students know:
    • when solving problems, one should identify the problem, identify possible solutions, evaluate to select a best solution, implement the solution, evaluate the solution and/or seek feedback.

    Skills

    Students are able to:
    • identify a problem.
    • identify possible solutions.
    • evaluate to select a best solution.
    • implement a solution.
    • evaluate a solution.
    • seek feedback.
    • revise an artifact based on feedback.

    Understanding

    Students understand that:
    • problem-solving is a process that can take multiple iterations.
    Digital Literacy and Computer Science (2018) Grade(s): 7

    DLCS18.7.27

    Identify data needed to create a model or simulation of a given event.

    Unpacked Content

    UP:DLCS18.7.27

    Knowledge

    Students know:
    • an event is comprised of a set of steps or processes that can be identified and then simulated.

    Skills

    Students are able to:
    • abstract the sequence of activities that make up an event.

    Understanding

    Students understand that:
    • dissecting the parts of an event can aid in understanding of and the simulation of the event.
    Digital Literacy and Computer Science (2018) Grade(s): 7

    DLCS18.7.30

    Apply the problem-solving process to solve real-world problems.

    Unpacked Content

    UP:DLCS18.7.30

    Vocabulary

    • problem-solving process

    Knowledge

    Students know:
    • the steps to the problem-solving process.

    Skills

    Students are able to:
    • select and dissect a problem.
    • seek solutions.
    • select a best alternative.

    Understanding

    Students understand that:
    • often there are multiple solutions to real
    • world problems.
    Digital Literacy and Computer Science (2018) Grade(s): 8

    DLCS18.8.29

    Create an artifact to solve a problem using ideation and iteration in the problem-solving process.

    Unpacked Content

    UP:DLCS18.8.29

    Vocabulary

    • ideation
    • iteration
    • problem-solving process

    Knowledge

    Students know:
    • that problem solving is a process to find the best solution.
    • that through ideation and iteration, the final product or artifact may be a more polished or appropriate solution.

    Skills

    Students are able to:
    • gather initial data about a topic.
    • informally propose a solution.
    • gather feedback on informal proposal.
    • design a solution to a chosen problem.

    Understanding

    Students understand that:
    • problem-solving is a process.
    • products or artifacts may undergo many revisions after data is reviewed and feedback is received.
    Link to Resource

    CR Resource Type

    Lesson/Unit Plan

    Resource Provider

    Code.org
    Accessibility
    License

    License Type

    Custom
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