Unpacked Content
Essential Questions
EU: Artists and designers experiment with forms, structures, materials, concepts, media, and artmaking approaches.
EQ: How do artists work? How do artists and designers determine whether a particular direction in their work is effective? How do artists and designers learn from trial and error?
EQ: How do artists work? How do artists and designers determine whether a particular direction in their work is effective? How do artists and designers learn from trial and error?
Skills Examples
- Use a variety of materials (wood, found objects, wire, paper, clay, etc.) to construct a three-dimensional work of art.
- Have students keep journals to reflect on and combine ideas for their works of art.
- Draw a still life of students' favorite objects, while adding color with a variety of media (paint, pastels, collage, etc.).
- Draw an object or other images (landscapes, hallways, etc.) in linear one-point perspective.
- Create tessellations in connection with interdisciplinary subjects such as mathematics.
- Write a short story and illustrate the story with original drawings.
- Draw and transform two-dimensional shapes into three-dimensional forms. (squares to cubes, circles to spheres, triangles to pyramids and cones)
- Write a personal artist statement to accompany an original work of art.
- Draw a landscape including foreground, middle ground, and background.
- Create an artwork integrating observational and technical skills to solve a problem or address contemporary social issues.
- Create a bas-relief by carving into a clay slab.
Vocabulary
- Cultural context
- Formal & conceptual vocabulary
- Genre
- Linear perspective
- Preserve
- Principles of design
- Movement
- Emphasis
- Relief
- Vanishing point
Anchor Standards
Anchor Standard 2: Organize and develop artistic ideas and work.