Pacman

Learning Resource Type

Classroom Resource

Subject Area

Physical Education

Grade(s)

K, 1, 2, 3, 4, 5

Overview

This learning activity is great for a warm-up activity, a chasing or fleeing activity, or an activity to practice specific locomotor skills. Additionally, because this game is designed so that students move along lines on the gym floor, this game can also be used to teach pathways and directionality. 

Physical Education (2019) Grade(s): KG

PE19.K.1.1

Attempt to hop, gallop, jog, run, slide, skip, jump, and leap while maintaining balance.

Physical Education (2019) Grade(s): KG

PE19.K.2.2

Travel by:

  • Using various pathways.

  • Demonstrating various levels.

Physical Education (2019) Grade(s): 2

PE19.2.1.1

Demonstrate correct form for skipping.

Physical Education (2019) Grade(s): 2

PE19.2.2.2

Integrate shapes, levels, and pathways into simple movement sequences.

Physical Education (2019) Grade(s): 3

PE19.3.2.2

Demonstrate shapes, levels, and pathways specific to a wide variety of physical activities.

Physical Education (2019) Grade(s): 4

PE19.4.1.1

Apply locomotor skills in a variety of individual, partner, and small group activities and dance/ rhythm.

Physical Education (2019) Grade(s): 4

PE19.4.2.2

Combine movement concepts of pathways, shapes, and levels with skills in small group activities.

Physical Education (2019) Grade(s): 5

PE19.5.2.2

Execute combined movement concepts of pathways, shapes, and levels with skills in various physical activity settings.

CR Resource Type

Lesson/Unit Plan

Resource Provider

Prime Coaching Sport

License Type

Attribution Non-Commercial No Derivatives

Resource Provider other

Prime Coaching Sport

Accessibility

Text Resources: Content is organized under headings and subheadings
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