How Technology Makes You Feel

Learning Resource Type

Classroom Resource

Subject Area

Digital Literacy and Computer Science

Grade(s)

1

Overview

This foundational digital citizenship lesson challenges kids to pay attention to their feelings while using tech. With an engaging emoji game, students learn practical strategies for managing their feelings -- good, bad, and everything in between.

Students will be able to:

  • recognize the different kinds of feelings they can have when using technology.

  • know what to do when they don't have a good feeling when using technology.

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Digital Literacy and Computer Science (2018) Grade(s): 1

DLCS18.1.R1

Identify, demonstrate, and apply personal safe use of digital devices.

UP:DLCS18.1.R1

Vocabulary

  • personal information

Knowledge

Students know:
  • how to use devices responsibly.
  • how to use software responsibly.
  • how to explain internet safety rules.

Skills

Students are able to:
  • demonstrate responsible uses of devices such as keeping them clean, correct methods for use guided by an adult.
  • demonstrate responsible uses of software guided by an adult.
  • explain why safety is important when using computing devices and the internet.

Understanding

Students understand that:
  • they must use and care for equipment carefully.
  • they should use software that an adult has approved.
  • rules are important to follow when using a computer for their safety.
  • Digital Literacy and Computer Science (2018) Grade(s): 1

    DLCS18.1.6

    Identify appropriate and inappropriate behaviors for communicating in a digital environment.

    UP:DLCS18.1.6

    Vocabulary

    • cyberbullying

    Knowledge

    Students know:
    • that speaking, writing, or behaving unkindly in a digital environment is bullying.
    • taking turns is polite.

    Skills

    Students are able to:
    • take turns.
    • speak, write, and behave respectfully toward others and their work in a digital environment.

    Understanding

    Students understand that:
    • kind and respectful behavior in a digital environment is very much like that out of the digital environment.

    CR Resource Type

    Lesson/Unit Plan

    Resource Provider

    Common Sense Media

    License Type

    Custom
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