Computer Science Discoveries Unit 3 Chapter 2 Lesson 21: Using the Game Design Process (18-19)

Learning Resource Type

Classroom Resource

Subject Area

Digital Literacy and Computer Science

Grade(s)

6, 7, 8

Overview

In this multi-day lesson, the class uses the problem-solving process from Unit 1 to create a platform jumper game. After looking at a sample game, the class defines what their games will look like and uses a structured process to build them. Finally, the class reflects on how the games could be improved and implements those changes.

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Digital Literacy and Computer Science (2018) Grade(s): 6

DLCS18.6.21

Identify varying data structures/systems and methods of classification, including decimal and binary.

UP:DLCS18.6.21

Vocabulary

  • data structures
  • decimal
  • binary

Knowledge

Students know:
  • how to recognize a binary number system including bits and bytes.

Skills

Students are able to:
  • identify how binary can be used for bit representation in pixels.

Understanding

Students understand that:
  • there are several data structures and methods for classification.
Digital Literacy and Computer Science (2018) Grade(s): 6

DLCS18.6.5

Identify algorithms that make use of sequencing, selection or iteration.

UP:DLCS18.6.5

Vocabulary

algorithm sequence selection iteration

Knowledge

Students know:
  • differences between the three basic programming structures.

Skills

Students are able to:
  • explain the differences in sequencing, selection, and iteration.

Understanding

Students understand that:
  • differences exist in sequencing, selection, and iteration.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.16

Construct content designed for specific audiences through an appropriate medium.

UP:DLCS18.7.16

Knowledge

Students know:
  • how to select and design an appropriate medium to display designed content.

Skills

Students are able to:
  • select the best medium for the content design.

Understanding

Students understand that:
  • while many mediums exist, it is best to select the one most appropriate to your intended audience.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.17

Publish content to be available for external feedback.

UP:DLCS18.7.17

Knowledge

Students know:
  • that feedback is important to refine a product.

Skills

Students are able to:
  • appropriately publish content.
  • seek feedback on a product.

Understanding

Students understand that:
  • feedback can be used to refine a product.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.2

Create complex pseudocode using conditionals and Boolean statements.

UP:DLCS18.7.2

Vocabulary

  • pseudocode
  • conditional
  • Boolean statement

Knowledge

Students know:
  • that Boolean logic combined with conditional statements make for complex and powerful programs.

Skills

Students are able to:
  • use Boolean logic combined with conditional statements to create complex pseudocode or a program.

Understanding

Students understand that:
  • questions in conditionals are what makes programs more complex.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.3

Create algorithms that demonstrate sequencing, selection or iteration.

UP:DLCS18.7.3

Vocabulary

  • algorithm
  • sequence
  • selection
  • iteration

Knowledge

Students know:
  • how to use the programming structures to create algorithms and how many algorithms make use of all three programming structures.

Skills

Students are able to:
  • create and recognize various programming structures found in algorithms.

Understanding

Students understand that:
  • each structure sequencing, selections, and iterations have a purpose.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.4

Design a complex algorithm that contains sequencing, selection or iteration.

UP:DLCS18.7.4

Vocabulary

  • algorithm
  • sequence
  • selection
  • iteration

Knowledge

Students know:
  • how to use the programming structures to design complex algorithms that make use of all three programming structures sequencing, selections, and iterations.

Skills

Students are able to:
  • design complex algorithms using the various programming structures found in algorithms.

Understanding

Students understand that:
  • complex algorithms contain sequencing, selections, and iterations.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.5

Solve a complex problem using computational thinking.

UP:DLCS18.7.5

Vocabulary

  • computational thinking

Knowledge

Students know:
  • smaller tasks are easier to solve than complex problems.
  • that trends in data can also speed up the problem-solving process.

Skills

Students are able to:
  • abstract portions of the problem and focus on smaller tasks to aid in solving a complex problem.

Understanding

Students understand that:
  • complex problems can be overwhelming.
  • by decomposing the complex problem into simpler problems, a solution is easier to reach.
Digital Literacy and Computer Science (2018) Grade(s): 7

DLCS18.7.6

Create and organize algorithms in order to automate a process efficiently.

UP:DLCS18.7.6

Vocabulary

  • algorithm

Knowledge

Students know:
  • algorithms can be used to automate a process efficiently.

Skills

Students are able to:
  • use search and sort algorithms to automate organizing a set.

Understanding

Students understand that:
  • algorithms organized and applied to the appropriate task can significant increase proficiency.
Digital Literacy and Computer Science (2018) Grade(s): 8

DLCS18.8.7

Create a program that includes selection, iteration, or abstraction, and initializes, and updates, at least two variables.

UP:DLCS18.8.7

Vocabulary

  • selection
  • iteration
  • abstraction
  • initialize
  • variables

Knowledge

Students know:
  • how to write a program that includes selection, iteration, abstraction, initialization, and updates variables.

Skills

Students are able to:
  • write a program that includes foundational programming concepts
  • selection, iteration, abstraction, initialization, and updating variables.

Understanding

Students understand that:
  • they have the ability to create and design programs they may have never considered themselves able to do so.

CR Resource Type

Lesson/Unit Plan

Resource Provider

Code.org

License Type

Custom
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