Learning Resource Type

Learning Activity

C.A.R.E. to Solve a Real-World Problem and Develop Empathy!

Subject Area

Digital Literacy and Computer Science
English Language Arts

Grade(s)

5

Overview

This experience was designed to support its title, the acronym C.A.R.E., which stands for Come together, Assess a need, Relate to a need, Empathize!

This interactive, Google Doc will guide students through the problem-solving process as they practice active listening and creativity during the interview (empathy) and design (iteration) stages of Design Thinking to solve a problem being experienced by a peer.

This experience will provide students with the opportunity to practice the use of the 4 C's (communication, collaboration, critical thinking, and creativity), which are highly demanded 21st Century skills.

The student(s) can use the interactive guide to document information gathered during a personal interview with a peer, analyze that information and generate a problem statement prior to listing ideas and designing a prototype as a potential solution. 

The active engagement in this experience will expose the student(s) to the Alabama Course of Study standards that focus on identifying alternative solutions to problems, designing prototypes, collaborative communication, showing compassion and respect for others, and expressing creativity.

This activity is a result of the ALEX Resource Development Summit.

    Digital Literacy and Computer Science (2018) Grade(s): 5

    DLCS18.5.28

    Develop, test, and refine prototypes as part of a cyclical design process to solve a complex problem.

    Unpacked Content

    UP:DLCS18.5.28

    Vocabulary

    • develop
    • test
    • refine
    • prototypes
    • cyclical design process

    Knowledge

    Students know:
    • how to use the design process to solve a complex problem.
    • strategies for creating a prototype as part of a cyclical design to solve a problem.
    • strategies for testing and refining prototypes as part of a cyclical design process to solve a complex problem.
    • characteristics of a cyclical design process.

    Skills

    Students are able to:
    • develop, test, and refine prototypes as part of a cyclical design process to solve a complex problem.

    Understanding

    Students understand that:
    • developing, testing, and refining are necessary steps in creating an effective prototype.
    English Language Arts (2021) Grade(s): 5

    ELA21.5.R1

    Utilize active listening skills during discussion and conversation in pairs, small groups, or whole-class settings, following agreed-upon rules for participation.

    Unpacked Content

    UP:ELA21.5.R1

    Vocabulary

    • Active listening
    • Discussion
    • Conversation
    • Rules
    • Participation

    Knowledge

    Students know:
    • Active listening skills.
    • How to engage in discussions and conversations in a variety of settings.
    • Agreed-upon rules for participation.

    Skills

    Students are able to:
    • Demonstrate active listening skills during discussion and conversation in pairs, small groups, or whole-class settings.
    • Converse in pairs, small groups, and large groups.
    • Practice the agreed-upon rules for participation.

    Understanding

    Students understand that:
    • Conversations and discussions follow agreed-upon rules which help us actively listen and gain understanding.

    Phase

    During/Explore/Explain
    Learning Objectives

    Learning Objectives

    The student(s) will practice active listening skills while conducting a peer interview using a Google Doc guide during the empathy stage of Design Thinking for the purpose of identifying one of five possible problems being experienced by a peer.

    The student(s) will document information gathered during a personal interview with a peer to practice collaborative discussion, critical thinking, and the development of compassion (empathy) and respect for others.

    The student(s) will practice creativity by listing alternative solutions and designing a prototype as a potential solution to a problem being experienced by a peer.

    Activity Details

    The student(s) will use the interactive Google Doc as a guide and practice active listening while interviewing a peer who will identify one of the five problems listed within the doc as applicable to him/her. 

    As prompted within the Google Doc and during the interview, the student(s) will note important information, such as likes, dislikes, and specific issues that are part of the problem being experienced by the peer. 

    When prompted within the Google Doc, the student(s) will generate a two-sentence problem statement and list ideas to serve as potential solutions to the identified problem.

    When prompted within the Google Doc, the student(s) will analyze all information gathered and design a pencil/paper prototype as a potential solution to the identified problem.

    This learning activity will conclude with a prompt within the guide for the student to verbally engage in a follow-up interview and present his/her prototype design to their partner.

    Assessment Strategies

    Assessment Strategies

    A formal, cumulative assessment is not intended for this practice activity; however, formative processes to assure students are understanding and progressing accordingly do need to occur and can involve the following:

    • A digital, collaborative Q/A Wall can be copied via the link below. This will enable students to post their questions during the activity for formative assessment purposes in which the teacher can provide immediate feedback: 

    https://docs.google.com/document/d/1OwBYy76ijDgXNZLzgFwwezbd3E8mjJIZVxLv-NXtESc/copy?usp=sharing 

    • Use of interactive Google Docs will allow collaboration and immediate feedback via the comments feature, which can also stand as a form of formative assessment. To utilize this tool, do the following:
      • Highlight the text you wish to make a comment on.
      • Click "insert" in the horizontal toolbar for Google Docs.
      • Choose "comment" from the drop-down menu.
      • Type and post your comment.

    Variation Tips

    At the discretion of the teacher, the following may need to be considered for students with specific exceptionalities:

    • Extra time can be provided.
    • A "Study Buddy" can be provided as a partner throughout the activity.
    • Students can be allowed to witness others' interviews prior to practicing their own.

    Click the Creative Commons link below for information on sharing and revision permission:

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

    Background and Preparation

    Background / Preparation

    • Students will need access to pencils, erasers, paper, and crayons or colored pencils for designing their prototype.

    • Students should have access to and general knowledge of using Google Docs for interactive tasks, as students will be prompted within the document to click and enter (type) information if not using a paper copy. 

    • Use of Google Classroom can allow each student to be provided with online access to an individual copy of the interactive Google Doc for completion.
    • A force copy link to the interactive Google Doc can be emailed to students by doing the following:
      • Click to open the interactive Google Doc.
      • Click the "Share" icon located in the upper, right-hand area on the screen.
      • Click the provided link (URL) to highlight and copy it.
      • Paste the link into the body of the email, but be sure to replace the word "edit" with the word "copy" before sending the email. (Do not replace or omit any other characters or words within the link.)
      • Send the newly worded link to students, and it will require them to make an individual copy before opening the document.
    • For classrooms with limited technology, the facilitator may wish to provide paper copies to be completed by hand if necessary.

    Digital Tools / Resources

    ALSDE LOGO