Learning Resource Type

Classroom Resource

Finding the Animals: A Visual Exploration of Art

Subject Area

Arts Education

Grade(s)

K, 1, 2

Overview

Students will analyze Jan Brueghel's painting The Entry of the Animals into Noah's Ark focusing on shape, color, and texture.  They will choose their favorite animal and draw it using color and lines to imitate the texture of the animal's skin, feathers, or fur.  

    Arts Education (2017) Grade(s): KG - Visual Arts

    AE17.VA.K.3

    Build skills by following a sequence of steps to create art that expresses feeling and ideas.

    Unpacked Content

    UP:AE17.VA.K.3

    Vocabulary

    • Art
    • Artwork
    • Collaboratively
    • Collage
    • Cool colors
    • Warm colors
    • Elements of Art
      • Color
      • Line
      • Shape
    • Imaginative play
    • Play
    • Portfolio
    • Primary colors
    • Principles of design
      • Pattern
    • Printmaking

    Essential Questions

    EU: Artists and designers experiment with forms, structures, materials, concepts, media, and artmaking approaches.
    EQ: How do artists work? How do artists and designers determine whether a particular direction in their work is effective? How do artists and designers learn from trial and error?

    Skills Examples

    • Create two-dimensional artworks using finger painting, watercolors, paper collage, and rubbings.
    • Create three-dimensional artworks using techniques such as rolling, folding, cutting, molding, pinching, and pulling clay.
    • Work with a partner to create works of art.
    • Working in small groups, use recycled materials to create artworks.
    • Explore the books Why is Blue Dog Blue? by G. Rodrigue and My Many Colored Days by Dr. Seuss to understand color meanings and moods.
    • Read the book Lines that Wiggle by Candace Whitman to explore different styles of line.
    • Safely use and share scissors, pencils, crayons, markers, glue, paints, paintbrushes, and clay.
    • Use symbols to help tell a personal or make-believe story.
    • Manipulate art media to create textures and patterns.
    • Identify and use organic and geometric shapes to create works of art.
    • Show respect for self and others while making and viewing art.
    • Use the primary colors (red, yellow, and blue) to create a free-style painting while singing the names of the colors.
    • Use patterns in designing colored stripes on the shirt of a person you know.
    • Collect found objects such as paper tubes, forks, and pieces of cardboard. Press them in shallow tempera paint, and stamp them on paper to show printmaking.
    • Create a T-chart that separates cool (blue, green, and purple) and warm (red, yellow, and orange) colors in different columns. Use the symbols of water waves for the cool column header and the sun for the warm column header.
    • Work with a partner to find colors, lines, and shapes in art and tell each other what you see.

    Anchor Standards

    Anchor Standard 2: Organize and develop artistic ideas and work.
    Arts Education (2017) Grade(s): 1 - Visual Arts

    AE17.VA.1.3

    Develop skills by following a sequence of steps to create works of art on subjects that are real or imaginary.

    Unpacked Content

    UP:AE17.VA.1.3

    Vocabulary

    • Complementary colors
    • Contrast
    • Curator
    • Elements of Art
      • Texture
    • Landscapes
    • Portrait
    • Positive/ negative space and shape
    • Principles of design
      • Repetition
      • Variety
    • Secondary colors
    • Still life
    • Technique
    • Venue

    Essential Questions

    EU: Artists and designers experiment with forms, structures, materials, concepts, media, and artmaking approaches.
    EQ: How do artists work? How do artists and designers determine whether a particular direction in their work is effective? How do artists and designers learn from trial and error?

    Skills Examples

    • Work with a partner or small group to create an artwork.
    • Use the book Perfect Square by Michael Hall to help "thinking outside the box" skills.
    • Create two-dimensional artworks using a variety of gadgets for printmaking.
    • Use paint media to create paintings of family portraits or a favorite memory.
    • Create three-dimensional artworks such as clay pinch pots or found-object sculptures.
    • View a step-by-step demonstration of an artistic technique.
    • Properly clean and store art materials.
    • Use Mouse Paint book by Helen Walsh to teach color mixing of primary to achieve secondary colors.
    • Create a painting inspired by Piet Mondrian's Broadway Boogie Woogie.
    • Create a "Pop Art" inspired artwork of positive and negative spaces and shapes by using colored paper cut-outs and gluing to different background squares.
    • Make a color wheel and identify the complimentary colors (red and green, blue and orange, yellow and purple).
    • Draw different forms in the school environment: cones in the gym, cubes in math center, and sphere used for a globe.
    • Create texture rubbings by placing paper over different surfaces and rubbing with a crayon or oil pastel. Use a rough brick wall, a smooth table, bumpy bubble wrap, or soft felt shapes.
    • Use repetition in art by looking at the designs on a shell or the stripes of a zebra for inspiration.

    Anchor Standards

    Anchor Standard 2: Organize and develop artistic ideas and work.
    Arts Education (2017) Grade(s): 2 - Visual Arts

    AE17.VA.2.3

    Extend skills by individually following sequential steps to create works of art on subjects that are real or imaginary.

    Unpacked Content

    UP:AE17.VA.2.3

    Vocabulary

    • Principles of design
      • Balance
    • Brainstorming
    • Composition
    • Concepts
    • Characteristic
    • Elements of art
      • Space
      • Value
    • Expressive properties
    • Foreground
    • Middle ground
    • Neutral colors
    • Resist

    Essential Questions

    EU: Artists and designers experiment with forms, structures, materials, concepts, media, and artmaking approaches.
    EQ: How do artists work? How do artists and designers determine whether a particular direction in their work is effective? How do artists and designers learn from trial and error?

    Skills Examples

    • Create two-dimensional artworks such as drawing or painting by using a variety of media.
    • Use the book, The Goat in the Rug by Charles L.
    • Blood & Martin Link to learn about weaving.
    • Use clay or pipe cleaners to create small animal sculptures.
    • Work in groups to brainstorm ideas for a collaborative art project.
    • Use a book about clay, When Clay Sings by Byrd Baylor to study Native Americans and their traditions.
    • Use the book A House for Hermit Crab by Eric Carle to explore collage techniques.
    • Create a real or imagined home using two-and-three-dimensional media.
    • Learn how to properly use and store brushes, close glue bottles and marker tops.
    • Use found objects such as leaves, rocks, paper tubes, egg cartons, etc.
    • to create artworks.
    • Use the book A Day with No Crayons by Elizabeth Rusch to explore different colors and values.
    • Create a landscape showing depth by placing the foreground, middle ground and background in their correct positions.

    Anchor Standards

    Anchor Standard 2: Organize and develop artistic ideas and work.
    Link to Resource

    CR Resource Type

    Lesson/Unit Plan

    Resource Provider

    Other

    Resource Provider other

    The J. Paul Getty Museum
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