Learning Resource Type

Classroom Resource

Scratch

Subject Area

Digital Literacy and Computer Science
Arts Education

Grade(s)

3, 4, 5

Overview

In this activity from Scratch, students will use coding skills to create their own compositions. 

    Digital Literacy and Computer Science (2018) Grade(s): 3

    DLCS18.3.7

    Test and debug a given program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs, in collaboration with others.

    Unpacked Content

    UP:DLCS18.3.7

    Vocabulary

    • test
    • debug
    • program
    • block-based visual programming environment
    • arithmetic operators
    • conditionals
    • repetition

    Knowledge

    Students know:
    • strategies for debugging a given program.
    • arithmetic operators create a single numerical solution from multiple oprations.
    • conditionals are "if, then" statements that direct the program.

    Skills

    Students are able to:
    • test a given program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs, in collaboration with others.
    • debug a given program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs, in collaboration with others.

    Understanding

    Students understand that:
    • a given program must be tested and debugged to run correctly.
    • block-based visual programming uses arithemetic operators, conditionals, and repetition to function.
    Digital Literacy and Computer Science (2018) Grade(s): 4

    DLCS18.4.7

    Create a working program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs, in collaboration with others.

    Unpacked Content

    UP:DLCS18.4.7

    Vocabulary

    • program
    • block-based visual programming environment
    • arithmetic operators
    • conditionals
    • repetition

    Knowledge

    Students know:
    • the definitions for arithmetic operators, conditionals, and repetition as they relate to programming.
    • strategies for collaborating with peers.

    Skills

    Students are able to:
    • create a working program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs.
    • implement strategies to collaborate with others.

    Understanding

    Students understand that:
    • operators in programming make many options available, reducing the length of an alorithm, pseudocode, or program.
    Digital Literacy and Computer Science (2018) Grade(s): 5

    DLCS18.5.6

    Create a working program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs.

    Unpacked Content

    UP:DLCS18.5.6

    Vocabulary

    • program
    • block-based visual programming
    • environment
    • arithmetic operators
    • conditionals
    • repetition

    Knowledge

    Students know:
    • how to create a working program in a block-based visual programming environment.
    • reasons for using arithmetic operators, conditionals, and repetition in programs.

    Skills

    Students are able to:
    • create a working program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs.

    Understanding

    Students understand that:
    • arithmetic operators, conditionals, and repetition in programs make more operations possible and can reduce the complexity or length of code.
    Arts Education (2017) Grade(s): 3 - Music

    AE17.MU.3.4

    Use standard and/or iconic notation and/or recording technology to document personal rhythmic and melodic musical ideas.

    Unpacked Content

    UP:AE17.MU.3.4

    Vocabulary

    Rhythm
    • Bar lines
    • Measures
    Melody
    • Pitch set: Low So, Low La, High Do
    • Treble clef reading (Mi, Re, Do)
    • Middle C to high G
    • Ledger lines
    Harmony
    • Partner songs
    • Rounds
    • Ostinati
    Form
    • Theme and variations
    • Coda
    • D.S. al coda
    • Repeat sign
    • Fermata
    Expression
    • Phrase/ phrasing
    • Pianissimo (pp), fortissimo (ff)
    Other
    • Age-appropriate audience and performer etiquette
    • Orchestral instruments: 4 families
    • Age-appropriate pitch matching (Bb3 - Eb5)

    Essential Questions

    EU: Musicians' creative choices are influenced by their expertise, context, and expressive intent.
    EQ: How do musicians make creative decisions?

    Skills Examples

    Performing
    • Play a variety of classroom instruments with proper technique.
    • Use the head voice to produce a light, clear sound employing breath support and maintaining appropriate posture.
    Creating
    • Use pitch and rhythm to improvise vocal, instrumental, and/or movement ideas within a context (such as question and answer phrases or simple accompaniment/ostinato).
    Reading/ Writing
    • Use iconic or standard notation and/or recording technology to sequence and document personal musical ideas.
    Responding/ Evaluating
    • Demonstrate a final version of personal musical ideas using created vocal, instrumental, or movement pieces through performance.
    • Develop criteria to critique and refine selected musical examples.

    Anchor Standards

    Anchor Standard 2: Organize and develop artistic ideas and work.
    Arts Education (2017) Grade(s): 4 - Music

    AE17.MU.4.4

    Use standard and/or iconic notation and/or recording technology to document personal rhythmic, melodic, and simple harmonic musical ideas.

    Unpacked Content

    UP:AE17.MU.4.4

    Vocabulary

    Rhythm
    • Conducting patterns in
    • Syncopation
    Melody
    • Pitch set: Do, Re, Mi, Fa, So, Ti
    • Treble clef reading (La, So, Mi, Re, Do)
    • Middle C through High B
    • Create melodic sequences
    • Half-step
    • Whole step
    Harmony
    • Canons
    • Chord components
    • Chord progression (I, V)
    • Crossover bordun
    Form
    • Phrasing: antecedent and consequent
    • D.C. al coda
    • Fine
    Expression
    • pp through ff
    Other
    • Age-appropriate audience and performer etiquette
    • Orchestra instruments within the 4 families
    • Age-appropriate pitch matching (A3-E5)

    Essential Questions

    EU: Musicians' creative choices are influenced by their expertise, context, and expressive intent.
    EQ: How do musicians make creative decisions?

    Skills Examples

    Performing
    • With limited guidance, perform simple chord progressions on pitched instruments.
    • Play a variety of classroom instruments with proper technique.
    • Use the head voice to produce a light, clear sound employing breath support and maintaining appropriate posture.
    Creating
    • With limited guidance, improvise or compose a 2-4 measure musical idea, a pentatonic melody, or a rhythm pattern using age-appropriate note values.
    • Create vocal harmony using rounds, ostinati, canons and partner songs.
    Reading/ Writing
    • Use notation and/or recording technology to document personal musical ideas.
    Responding/ Evaluating
    • Describe the way sound is produced by various instruments and the human voice.
    • Listen, identify and respond to music of different composers and world cultures.

    Anchor Standards

    Anchor Standard 2: Organize and develop artistic ideas and work.
    Arts Education (2017) Grade(s): 5 - Music

    AE17.MU.5.4

    Use standard and/or iconic notation and/or recording technology to document personal rhythmic, melodic, and two-chord harmonic musical ideas.

    Unpacked Content

    UP:AE17.MU.5.4

    Vocabulary

    Rhythm
    Melody
    • Pitch set: Do-centered diatonic
    • Treble clef reading (choral octavos)
    • Grand staff
    • Bass clef
    • Accidentals
    • Major scale
    Harmony
    • Part singing/ playing
    • Chord progression (I, IV, V)
    • Arpeggio
    • Descant
    • Level bordun
    Form
    • Rondo form
    • 12-Bar blues
    Expression
    • Vibrato
    • Tremolo
    • Reggae
    • Blues
    • Timbre: soprano, alto, tenor, bass
    Other
    • Age-appropriate audience and performer etiquette
    • Age-appropriate pitch matching (Ab3-F5)

    Essential Questions

    EU: Musicians' creative choices are influenced by their expertise, context, and expressive intent.
    EQ: How do musicians make creative decisions?

    Skills Examples

    Performing
    • Improvise over standard folk songs using the pitch set: La, So, Mi, Re, and Do.
    • Improvise melodies in a major diatonic scale by singing or using a pitched instrument.
    • Compose melodies and accompaniments to songs, poems, stories, and dramatizations, using AB, ABA, and rondo forms.
    • Perform pre-written musical ideas.
    • Perform harmonic accompaniments using Orff instruments, Boomwhackers, electronic sources, or by any other appropriate harmonic instrument.
    • Notate simple rhythms and melodies within a specified meter and tonality.
    Creating
    • Create a 12-bar blues song using appropriate chordal structure and lyrics.
    • Explore and identify musical instruments from different historical periods and world cultures.
    Reading/ Writing
    • Write an original blues song.
    • Identify elements of music including tonality, dynamics, tempo and meter.
    • Identify patterns of whole and half steps in a major scale.
    • Compose 4 or 8 measure pieces using appropriate notation.
    Responding/ Evaluating
    • Review and refine a composition.
    • Evaluate a performance, using appropriate vocabulary to describe strengths and weaknesses of the performance.
    • Listen to, identify, and respond to music of different composers, historical periods, and world cultures.
    • Identify terms related to form.
    • Recognize and identify longer music forms such as 12-bar blues, sonata form and theme and variations.
    • Identify vocal timbre as soprano, alto, tenor, or bass.
    • Write short self-reflections about his/her composition and the creative process.

    Anchor Standards

    Anchor Standard 2: Organize and develop artistic ideas and work.
    Link to Resource

    CR Resource Type

    Interactive/Game

    Resource Provider

    Other

    Resource Provider other

    Scratch Foundation
    Accessibility
    License

    License Type

    CUSTOM
    ALSDE LOGO